Black Dead Eye world illustration - Dark Fantasy theme
Dark Fantasy

Black Dead Eye

K
Karos

A gloomy ruined medieval world filled with undead and half-dead. The remaining monastic and paladin orders are having a hard time withstanding the onslaught, which is why many have to come to the dark forces...

Played1 times
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Created
10 days ago
Last Updated
10 days ago
VisibilityPublic
Ice Mephit
CR 0.5Small Elemental
Ice Mephit
HP Range6 - 36 (Avg: 21)
AC11
XP100
Details
SizeSmall
TypeElemental
CR0.5
XP100
LanguagesAquan, Auran
Defenses
Armor Class11
HP Range6 - 36 (Avg: 21)
Damage Vulnerabilities,
Damage ResistancesNone
Damage Immunities,
Condition Immunities
Actions

Claws

Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) cold damage.

Frost Breath

The mephit exhales a 15-foot cone of cold air. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 5 (2d4) cold damage on a failed save, or half as much damage on a successful one.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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