
Dark Fantasy
A gloomy ruined medieval world filled with undead and half-dead. The remaining monastic and paladin orders are having a hard time withstanding the onslaught, which is why many have to come to the dark forces...
Played | 1 times |
Cloned | 0 times |
Created | 10 days ago |
Last Updated | 10 days ago |
Visibility | Public |

HP Range75 - 95 (Avg: 85)
AC15
XP1800
Description
Whisper Wraiths are ethereal entities that haunt the minds of their victims, inducing paralyzing fear and draining their sanity. They thrive in darkness and despair, feeding off the mental anguish they create.
Details
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1800 |
Languages | Understands Common but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 75 - 95 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Sanity Drain
The Whisper Wraith reaches out with its ethereal tendrils to sap the sanity of a creature within 30 feet. The target must make a DC 15 Intelligence saving throw, taking 3d8 psychic damage on a failed save, or half as much damage on a successful one.
Terrifying Whispers
The Whisper Wraith targets one creature it can see within 60 feet. The target must succeed on a DC 15 Wisdom saving throw or become frightened for 1 minute. The frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.