
Dark Fantasy
A gloomy ruined medieval world filled with undead and half-dead. The remaining monastic and paladin orders are having a hard time withstanding the onslaught, which is why many have to come to the dark forces...
Played | 1 times |
Cloned | 0 times |
Created | 10 days ago |
Last Updated | 10 days ago |
Visibility | Public |

HP Range80 - 90 (Avg: 85)
AC15
XP1800
Description
The Fading Light are spectral remnants of fallen paladins, bound to protect humanity from the encroaching darkness of the undead. They wield their holy powers with desperation, resorting to dark magic only when absolutely necessary, at a great personal cost.
Details
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1800 |
Languages | Common, Celestial |
Defenses
Armor Class | 15 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Dark Bargain
As a last resort, the Fading Light can invoke dark magic to deal 4d6 necrotic damage to a target within 30 feet, but suffers 2d6 necrotic damage themselves, representing the toll of using forbidden power.
Holy Smite
The Fading Light channels divine energy to unleash a radiant blast, dealing 3d8 radiant damage to a target within 60 feet and forcing undead to make a DC 15 Constitution saving throw or be blinded until the end of their next turn.