Fantasy
This campaign is set in the Avatar universe shortly after the fall of the Earth Empire. Ba Sing Se and its surrounding regions are undergoing massive political reform, shifting from monarchy to democratic republics amid the power vacuum left by the Empire’s collapse. Spirits are active and often unpredictable, and bending is both a gift and a tool in daily life and conflict. The world is rich with faction rivalries, lingering tensions, and opportunities for heroism and change.
Author's Note: ATLA W FRANZ (Heavy WIP)
Played | 4 times |
Cloned | 1 times |
Created | 16 days ago |
Last Updated | 12 days ago |
Visibility | Public |

Southern Water Tribe
Area
Details
Size | 0 |
Type | Populated Area |
Description
The Southern Water Tribe has transformed from a near-abandoned village into a vibrant cultural hub, showcasing resilience and community spirit. While smaller and rougher than its Northern counterpart, it boasts a unique architectural style that emphasizes functionality and warmth in the harsh polar climate.
Appearance
The area features thick bone-supported domes and heavy hide tents, with semi-underground chambers that provide shelter from the biting winds. The landscape is dotted with ice sculptures and totemic carvings, reflecting the tribe's deep reverence for their ancestors and the spirit world.