ATLA Franz Edition world illustration - Fantasy theme
Fantasy

ATLA Franz Edition

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rickyspanish

This campaign is set in the Avatar universe shortly after the fall of the Earth Empire. Ba Sing Se and its surrounding regions are undergoing massive political reform, shifting from monarchy to democratic republics amid the power vacuum left by the Empire’s collapse. Spirits are active and often unpredictable, and bending is both a gift and a tool in daily life and conflict. The world is rich with faction rivalries, lingering tensions, and opportunities for heroism and change.


Author's Note: ATLA W FRANZ (Heavy WIP)
Played4 times
Cloned1 times
Created
16 days ago
Last Updated
12 days ago
VisibilityPublic
Korra, The Avatar
Korra, The Avatar
Level 20 Avatarian Waterbender -
Korra, the Avatar, is a powerful elemental bender and protector of balance, navigating the complexities of a changing world with confidence and compassion.
Details
RaceAvatarian
ClassWaterbender
Level20
Alignment
PronounsShe/Her
Location653, 126
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
A powerful young woman in her early 30s with tan skin, strong athletic build, and fierce blue eyes. Her long dark brown hair is styled in a high ponytail with shorter strands framing her face. She wears a sleeveless blue and white outfit with fur trim, blending traditional Southern Water Tribe design with practical fighting wear.
personality
Korra is confident and headstrong, often acting on her instincts. She is deeply compassionate and protective of her friends and the people of Republic City. While she can be brash and impulsive, she learns from her mistakes and strives to be a better leader. Her strong sense of justice drives her to fight for balance and harmony in the world.
backstory
Korra is the Avatar, the living bridge between the physical and spirit worlds. After mastering all four elements, she now faces the challenges of a changing world, where she must protect Republic City and maintain balance amidst political turmoil and spiritual unrest. Her journey has been marked by personal growth, overcoming her flaws, and embracing her role as a leader and protector.
Stats
Strength
18
Dexterity
16
Constitution
20
Intelligence
14
Wisdom
17
Charisma
18
Armor Class
20
Max HP
380
Speed
30

HP

380 / 380 HP

XP

355,000355,000 XP999,999,998
Level 20
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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