Fantasy
This campaign is set in the Avatar universe shortly after the fall of the Earth Empire. Ba Sing Se and its surrounding regions are undergoing massive political reform, shifting from monarchy to democratic republics amid the power vacuum left by the Empire’s collapse. Spirits are active and often unpredictable, and bending is both a gift and a tool in daily life and conflict. The world is rich with faction rivalries, lingering tensions, and opportunities for heroism and change.
Author's Note: ATLA W FRANZ (Heavy WIP)
Played | 4 times |
Cloned | 1 times |
Created | 16 days ago |
Last Updated | 12 days ago |
Visibility | Public |
Description
Earthbenders are unyielding martial artists who shape the terrain to dominate the battlefield. Drawing power from rooted stances and the ground beneath their feet, they are natural defenders, obstacle creators, and close-range wrecking balls. They specialize in battlefield control, raw damage, and defensive support, using their abilities to create walls, throw boulders, and shield allies with rock armor.
Details
Hit Die | d10 |
Spellcasting | Yes |