Fantasy
This campaign is set in the Avatar universe shortly after the fall of the Earth Empire. Ba Sing Se and its surrounding regions are undergoing massive political reform, shifting from monarchy to democratic republics amid the power vacuum left by the Empire’s collapse. Spirits are active and often unpredictable, and bending is both a gift and a tool in daily life and conflict. The world is rich with faction rivalries, lingering tensions, and opportunities for heroism and change.
Author's Note: ATLA W FRANZ (Heavy WIP)
Played | 4 times |
Cloned | 1 times |
Created | 16 days ago |
Last Updated | 12 days ago |
Visibility | Public |

Description
You launch yourself using concentrated fire from your limbs, allowing you to fly with incredible speed. For 1 minute, you gain a flying speed of 60 ft., are immune to opportunity attacks while flying, and can Dash as a bonus action. If you collide with a creature mid-flight, they take 3d8 fire damage and must succeed a Strength saving throw or be knocked prone. Scaling: Flight speed increases by 10 ft. per level above 5th.
Spell Details
Level | 5 |
Range | N/A |