
The story is set in the modern-day, except people with special powers called "Quirks" have become commonplace throughout the world. In a world of chaos and confusion, Pro Heroes have now risen as the new profession to fight off powerful super villains.
Played | 38 times |
Cloned | 1 times |
Created | 37 days ago |
Last Updated | 35 days ago |
Visibility | Public |
Transformer
Transformers wield Transformation Quirks, which are abilities that cause the user to take on a temporary alteration of some kind. Transformation-type Quirks allow the user to temporarily "transform" their body in a variety of manners, sometimes enhancing existing features, removing features, or adding new features to the body altogether.
Mutant
Mutants wield Mutant-type Quirks, which are abilities that cause the user a permanent "abnormality" directly related to their power. Mutant-type Quirks create bodily structures that grant the user more complex abilities that Emitter and Transformation Quirks cannot safely provide. Often times they will bestow prehensile appendages that the user can control or add structures to pre-existing limbs to enhance pre-existing abilities.
Emitter
Emitters wield Emitter-type Quirks, which are abilities that allow the user to generate and possibly control certain things, or alter existing things around them in certain ways. The emissions of Emitter-type Quirks can have a wide variety of properties and abilities.