
Post-Apocalyptic
The world weeps in shades of rust and grey. The End, as the survivors call it, wasn't a single event, but a cascade. The tectonic plates shifted violently, unleashing earthquakes that swallowed cities whole, the volcanoes, spewing ash that blotted out the sun for years, choking the land and poisoning the water, and then the radiation, from fractured nuclear power plants, it seeped into the very bones of the earth.
Played | 0 times |
Cloned | 0 times |
Created | 27 days ago |
Last Updated | 26 days ago |
Visibility | Public |

HP Range80 - 90 (Avg: 85)
AC14
XP1100
Description
A twisted human survivor mutated by the harsh conditions of an apocalyptic world, exhibiting grotesque physical changes and unpredictable behavior.
Details
Size | Medium |
Type | Monstrosity |
CR | 4 |
XP | 1100 |
Languages | Common |
Defenses
Armor Class | 14 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Mutated Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Toxic Spit
Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 9 (2d8) poison damage and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute.