
The world weeps in shades of rust and grey. The End, as the survivors call it, wasn't a single event, but a cascade. The tectonic plates shifted violently, unleashing earthquakes that swallowed cities whole, the volcanoes, spewing ash that blotted out the sun for years, choking the land and poisoning the water, and then the radiation, from fractured nuclear power plants, it seeped into the very bones of the earth.
Played | 0 times |
Cloned | 0 times |
Created | 27 days ago |
Last Updated | 26 days ago |
Visibility | Public |

Fort Ironhold
A heavily fortified military post built from scavenged metal and stone, serving as a bastion of defense in the apocalyptic wasteland. It houses a garrison of hardened soldiers and is equipped with lookout towers, barricades, and a small armory.

Help Board
A weathered wooden board nailed to a post in the village square, covered with various job postings and requests for aid from survivors.

Rust & Relics Emporium
A rugged shop in the heart of the apocalyptic wasteland, selling salvaged goods, rare artifacts, and survival gear. The shop is a beacon for scavengers and adventurers seeking supplies and information.

Rusted Pantry
A small, weathered shop selling preserved and scavenged food items, catering to survivors in the apocalyptic world. The shop is stocked with canned goods, dried meats, and foraged herbs, offering rare sustenance in a harsh environment.

Rustweld Scrap Emporium
A cluttered scrap shop in a ruined city, filled with salvaged tech, broken machinery, and scavenged parts from the apocalyptic world. The shop is run by a grizzled tinkerer who barters rare components for useful items or information.

Sanctuary Ruins
A fortified house turned refuge in a desolate apocalyptic world, surrounded by remnants of a once-thriving village. The structure is partially collapsed but still offers shelter and a vantage point over the barren landscape.

Sanctuary of the Last Breath
A fortified hospital in the apocalyptic wasteland, offering critical medical aid and refuge to survivors. It is staffed by a mix of hardened medics and volunteers, using salvaged technology and alchemical remedies.

The Forsaken Bastille
A grim, apocalyptic jail built from scavenged metal and stone, surrounded by rusted barbed wire and watchtowers. It houses dangerous criminals and desperate survivors, with cells reinforced to withstand chaos outside.

The Last Remedy
A small, fortified medicine shop offering rare herbs, potions, and makeshift medical supplies in an apocalyptic world. It serves as a crucial healing point for survivors and adventurers alike.