
Pirate
A vast ocean world where land is scattered across millions of islands, each home to unique races, cultures, and customs. Technology mirrors Earth’s Age of Sail—gunpowder, galleons, and ironclads rule the waves. Merchant guilds, naval empires, and ancient orders clash for control of precious trade routes while the world government controls everything from the shadows.
Played | 20 times |
Cloned | 0 times |
Created | 27 days ago |
Last Updated | 8 days ago |
Visibility | Public |

HP Range20 - 34 (Avg: 27)
AC13
XP200
Description
A small, adorable turtle infused with the power of lightning, known for its playful nature and electric bursts.
Details
Size | Small |
Type | Beast |
CR | 1 |
XP | 200 |
Languages | understands Common but cannot speak |
Defenses
Armor Class | 13 |
HP Range | 20 - 34 (Avg: 27) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Electric Snap
The Kawaii Zurtle snaps its jaws, releasing a small burst of lightning that deals 1d6 lightning damage to one target within 10 feet.
Spark Strike
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) lightning damage.
Static Shell
As a reaction, the Zurtle can electrify its shell, dealing 1d4 lightning damage to any creature that hits it with a melee attack until the start of its next turn.
Thunder Dash
Voltling moves up to its speed without provoking opportunity attacks and emits a burst of thunderous energy. Each creature within 5 feet must succeed on a DC 13 Constitution saving throw or take 7 (2d6) thunder damage and be pushed 10 feet away.