
A vast ocean world where land is scattered across millions of islands, each home to unique races, cultures, and customs. Technology mirrors Earth’s Age of Sail—gunpowder, galleons, and ironclads rule the waves. Merchant guilds, naval empires, and ancient orders clash for control of precious trade routes while the world government controls everything from the shadows.
Played | 20 times |
Cloned | 0 times |
Created | 27 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Description
A colossal prehistoric shark fused with living stone, the Rock Megalodon prowls coastal waters and rocky shores, its body encrusted with jagged mineral formations that enhance its natural armor and biting power.
Size | Gargantuan |
Type | Beast |
CR | 15 |
XP | 13000 |
Languages | None |
Armor Class | 18 |
HP Range | 310 - 310 (Avg: 310) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Rock Bite
Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 28 (4d10 + 6) piercing damage plus 9 (2d8) bludgeoning damage from the crushing force of its stone-like jaws.
Stone Shard Spray (Recharge 5-6)
The Rock Megalodon exhales a spray of sharp stone shards in a 30-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 36 (8d8) piercing damage on a failed save, or half as much on a successful one.
Tectonic Slam
The Rock Megalodon slams its massive body into the ground or a target within 10 feet, causing a localized tremor. Each creature within 20 feet must succeed on a DC 18 Dexterity saving throw or be knocked prone and take 22 (4d8 + 4) bludgeoning damage.