
A vast ocean world where land is scattered across millions of islands, each home to unique races, cultures, and customs. Technology mirrors Earth’s Age of Sail—gunpowder, galleons, and ironclads rule the waves. Merchant guilds, naval empires, and ancient orders clash for control of precious trade routes while the world government controls everything from the shadows.
Played | 20 times |
Cloned | 0 times |
Created | 27 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Description
A colossal sea monster with immense power, the Great Kraken dwells in the deepest oceans, capable of sinking ships with its massive tentacles and unleashing devastating storms.
Size | Gargantuan |
Type | Monstrosity |
CR | 17 |
XP | 18000 |
Languages | Aquan |
Armor Class | 18 |
HP Range | 300 - 400 (Avg: 350) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Ink Cloud (Recharge 5-6)
The Great Kraken releases a cloud of ink in a 60-foot radius. The area is heavily obscured for 1 minute or until a strong current disperses it.
Multiattack
The Great Kraken makes three tentacle attacks.
Storm Call (1/Day)
The Great Kraken summons a violent storm in a 120-foot radius centered on itself. The storm lasts for 1 minute, causing heavy rain, strong winds, and lightning strikes that deal 4d10 lightning damage to creatures in the area.
Tentacle
Melee Weapon Attack: +12 to hit, reach 30 ft., one target. Hit: 22 (3d8 + 9) bludgeoning damage, and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained.