
Pirate
A vast ocean world where land is scattered across millions of islands, each home to unique races, cultures, and customs. Technology mirrors Earth’s Age of Sail—gunpowder, galleons, and ironclads rule the waves. Merchant guilds, naval empires, and ancient orders clash for control of precious trade routes while the world government controls everything from the shadows.
Played | 20 times |
Cloned | 0 times |
Created | 27 days ago |
Last Updated | 8 days ago |
Visibility | Public |

HP Range80 - 90 (Avg: 85)
AC14
XP1800
Description
A spectral remnant of a pirate doomed to sail the seas forever, haunting ships and shores with eerie wails and ghostly menace.
Details
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1800 |
Languages | Common, Aquan |
Defenses
Armor Class | 14 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Haunting Wail (Recharge 5-6)
The ghost pirate emits a terrifying wail. Each creature within 30 feet that can hear it must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute.
Spectral Cutlass
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) necrotic damage.