
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | Scorching Plain |
At'ar's Looking Glass, a blistering oval stretch deep within Anauroch, spans 140 by 200 miles of heat-bleeding, kaleidoscopic stone. This stony expanse glows with warped reds, silvers, and blacks that shimmer like molten glass beneath the unrelenting sun, making passage even on camelback deadly. Local lore tells of At’ar, either a Netherese archwizard who defied the phaerimm and burned the land in arcane backlash, or a diviner whose prophetic lake was cursed. Today, the Looking Glass conceals the Azirrhat Portal Collection—a rare cluster of ancient teleportation gates buried within the cracked stone. These portals offer swift passage across Faerûn, but are fiercely guarded by a host of factions: asabi patrols, ruthless Zhentarim mercenaries, nomadic Bedine warriors, and secretive Shade wizards. The combination of blistering heat, hostile terrain, and vigilant defenders makes At’ar’s Looking Glass less a place of wonder and more a graveyard for the reckless and ambitious.
A vast, shimmering plain of polished, multicolored stone blazes under a white-hot sky, heat rising in visible waves. Jagged outcrops glint like glass daggers, and distant silhouettes shift in the haze—warriors, beasts, or illusions. Scorch marks and faded glyphs mar the ground, while stone rings and half-buried arches hint at hidden portals. Every footstep sizzles in silence.