
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | Archipelago |
The Korinn Archipelago sprawls like a jagged crown along the northern fringe of the Moonshae Isles, its scattered islets battered by salt wind and the relentless fury of the Moonshae Sea. A sailor’s nightmare and an adventurer’s lure, these islands are ringed with razor-like reefs and beset by sudden storms. Griffons wheel above sharp peaks, harpies sing from crags to lure sailors to their doom, and wyverns prowl the upper skies with cold malice. Beneath the churning waters, ancient dragon turtles slumber in coral-flecked caves, their bulk stirring the tides as they dream. On land, crumbling ruins—stone towers, altars, and forgotten cairns—hint at long-fallen kingdoms, some tied to foul arcane legacies. Gargoyles, half-blended with the sea-worn stone, watch from shadowed ledges, unmoving until prey draws near. Few settlements exist, and those that do are transient, clinging to jagged shores. The Korinn Archipelago is a place of elemental wildness.
Sharp-edged isles rise from storm-lashed seas, their cliffs green with moss and crowned by broken towers. Seabirds wheel beneath steel-gray skies, while jagged reefs foam white with crashing waves. Ancient statues jut from vine-choked ruins, and shadows flicker across the stones. The water glimmers with hidden movement, and distant screeches echo between the crags. It is a wild, untamed place—raw beauty poised over lurking doom.