
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | Forest |
The Reaching Woods stretch vast and ancient across the Western Heartlands, a sprawling sea of elms, maples, beeches, and oaks that drape the lands east of the River Chionthar, south of the Trielta Hills, and west of Triel. Once a sanctuary of peace and natural splendor, these woods now bear the scars of relentless goblinoid invasions, their brutal rule subjugating native centaur and satyr tribes. Yet pockets of resistance endure—guarded by fierce druids and sacred shrines honoring Eldath, the gentle goddess of peace. Among the trees, the legendary Walking Tower, a relic of Netheril’s fall, stands sentinel—a towering testament to lost arcane might and lingering power. Though the forest seems tranquil by day, its shadows conceal restless spirits, hidden battles, and the uneasy tension between ancient magic and dark conquest.
Sunlight filters through dense, towering trees, casting dappled shadows over mossy roots and scattered stone ruins. Sacred groves glow faintly with soft light, while distant war horns echo amid the rustling leaves. The looming silhouette of the Walking Tower pierces the canopy, its arcane glow pulsing faintly. Within shadowed glens, wary centaurs and satyrs move silently, eyes sharp for intruders. The forest breathes both calm and menace, an ancient realm fraught with hidden strife.