
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | Geographical Area |
The Tejarn Hills, rugged and forbidding, rise sharply in southeastern Amn as a natural bulwark against incursion. Their jagged slopes and tangled ravines carve a maze-like terrain, favoring ambush and stealth over open battle. Sparse, hardy shrubs cling stubbornly to cracked rocks, barely softening the harshness of the windswept heights. The hills have long been a contested borderland with Tethyr, their difficult terrain shaping a history marked by skirmishes and sieges. The infamous 1370 DR invasion saw ogre-magi and fanatical Cyricist cultists exploit these defenses to seize Esmeltaran and Murann, leaving scars both physical and spiritual. Today, the Tejarn Hills stand as a silent witness to those conflicts—an unforgiving gauntlet where only the most skilled or desperate dare to tread, and where ancient echoes linger beneath stone and thorn.
Craggy ridges and steep cliffs rise under a gray sky, their jagged peaks pierced by bitter winds. Rocky outcrops and sparse shrubs scatter across uneven slopes, casting long shadows at dusk. Narrow, twisting paths disappear into thickets and ravines, while distant ruins loom faintly against the horizon. The air hums with a cold stillness, broken only by the whisper of the wind and the faint echo of forgotten battles.