
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | Ruins |
The Frozen Ruins of Nether, buried deep beneath the High Ice of northern Faerûn, are all that remain of a once-glorious enclave of the Netherese Empire. Shattered towers and crumbling arcane obelisks now lie entombed in glacial sheaths, their magic long dormant—but not dead. Invisible ley lines pulse faintly beneath the frost, whispering secrets to those who listen. The air crackles with ancient power, drawing both treasure hunters and desperate arcanists to risk the journey. Yet the ruins are not abandoned. Wraiths of long-dead Netherese mages roam the icy halls, guarding their sanctums and unfinished spells. Aberrant creatures, twisted by ancient experiments and cold-induced mutation, lurk in frost-shattered domes and broken summoning circles. Mythal remnants spark wild magic, and old contracts with outer beings still echo in frozen chambers. Here, amid the silence and snow, Nether watches—half-dead, half-sleeping—waiting to rise once more.
Jagged ruins rise like broken fangs from glacial cliffs, their once-smooth obsidian stones cracked by time and encased in ice. Dim magical glows pulse beneath translucent frost, illuminating twisted statues and arcane glyphs. The wind howls through shattered arches, stirring icy mist that clings to skeletal remains and frostbitten banners. All around, the silence hums with a latent, ancient menace.