
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | Hell Layer |
Stygia, the fifth layer of the Nine Hells, is a realm of frozen dread—an endless, ice-choked ocean pierced by jagged floes, iceberg fortresses, and lightning-lit skies. The River Styx coils through this glacial wasteland, its toxic waters carving paths between drifting cities and fortress-states clinging to stability. Ruled by Levistus, trapped in eternal imprisonment within a towering iceberg, Stygia is paradoxically both stagnant and violently unstable. Icebreaker fleets and infernal checkpoints enforce his dominion, patrolling for rebels, heretics, and rivals. Amidst the fractured terrain lie infamous locales like Tantlin, the chaotic trade hub of devilish intrigues; Citadel Coldsteel, a grim bastion of infernal law; and the Duelist’s Chasm, where blood-freezes before it hits the ice. Even divine realms intrude—Sheyruushk's depths and Ankhwugaht’s alien waterscapes. Fire falters, cold corrodes, and only the ruthless endure the storms and secrets frozen beneath Stygia’s surface.
Stygia sprawls in endless twilight over a black, frozen sea split by jagged icebergs and shifting floes. Towering glaciers catch flashes of blue lightning, casting eerie reflections across icy ridges and Styx-choked canals. Spires of infernal stone jut from floes like broken teeth, guarded by crimson-flared watchfires and prowling devils. The cold seeps into bone, and every gust carries whispers of treachery sealed in ice.