
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | Forest |
The Wood of Sharp Teeth, a labyrinthine expanse of ancient trees south of the River Chionthar, presents a perilous wilderness, teeming with dire beasts, dragons, hydras, satyrs, and werewolves. This foreboding wood, southeast of Baldur's Gate and southwest of Scornubel, conceals the ruins of Vehlarr, a testament to its long-forgotten past, and the remnants of the elven realm, Askavar. Durlag's Tower looms on its southern edge, a solitary sentinel amidst the untamed wilds, while Hornhollow, a small logging settlement, clings to its periphery, bearing scars from a dragon's fiery wrath. Uldoon Trail skirts the wood's eastern flank, offering a treacherous path through its shadowed depths. Hidden within, a Twisted Rune teleportation gate allows for swift, yet perilous, transit to distant locales, making this forest a nexus of both natural and arcane dangers.
A wall of ancient trees rises like spears, their gnarled limbs blotting out the sun and casting the forest floor into shifting gloom. Glints of ruined stone peek through dense underbrush, while distant howls echo between the trunks. Mist coils along narrow paths, and the air smells of damp earth, blood, and old magic. Durlag’s Tower looms in the distance, its shadow long and uninviting.