
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |
Size | 0 |
Type | Layers of the Abyss |
The Abyss, layers 501-600. Torremor, now Lamashtu's, is a twisted tangle of masonry. Occipitus, a corrupted piece of Celestia ruled by Adimarchus, has spongy flesh terrain and bone forests. Melantholep drives visitors insane, rumored home to chole dragons. The March of the Pierced Men and the Forest of Living Tongues are torture grounds for mortal souls. Shatterstone is Vaprak's pitiful cave realm. Molor, the Stinking Realm, oozes decay, ruled by Juiblex. Vudra, Shaktari's Bloodsea, teems with poisonous flora and fauna. Garavond is an airless void, Haagenti's domain. Fleshforges, Dwiergus's realm, is a shifting mass of organic matter. Soulfreeze, Aseroth's icy domain, chills minds and bodies. Shendilavri, Malcanthet's beautiful yet deceptive realm, hides dark temptations. Diinkarazan's Prison of the Mad God is a swirling vortex. Goranthis, Socothbenoth's pleasure palace, lures with false beauty. The Endless Maze, Baphomet's labyrinth, houses minotaurs and the obyrith Pale Night.
Flesh plains squelch underfoot, crimson seas roil with venomous life, and pleasure palaces shimmer with seductive malice. Towering bone forests sway in celestial mockery, while twisted temples collapse into yawning mouths. Voids suffocate, ice sings madness, and mazes wind endlessly, walls carved with minotaur runes and veiled horrors. Each layer is a living paradox—temptation, torment, transformation—all screaming in unison across the howling depths.