
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | Forest |
Gulthmere Forest sprawls across the Vilhon Reach in a sweeping expanse of pine and cedar, its warm, mist-laced groves shrouded in mystery and sacred power. Flanked by the Orsraun Mountains and hill-strewn countryside, this subtropical woodland is both sanctuary and crucible—revered by druids of Silvanus, Eldath, and Chauntea, and feared by outsiders who trespass without reverence. The heart of regional druidic influence, Gulthmere pulses with primal energy, guarded by sentient treants, territorial beast tribes, and beasts twisted by fey and elemental magic. Its boughs conceal glimmering veins of rubies and topaz, tempting prospectors into its depths, few of whom return unchanged. Ancient portals, disguised as root-wrapped hollows or moss-cloaked cairns, open to forgotten ruins and planar realms, reinforcing Gulthmere’s mythic stature. At its center lies Cedarsproke, a druidic city built into living trees, untouched by war and maintained through ancient pacts rather than stone & steel.
Towering pines and red-tinged cedars stretch skyward, their trunks thick with moss and vines. Mist coils along the forest floor, lit by shafts of golden sunlight. Crystal-clear streams cut through fern-choked glades, while distant roars and birdsong echo beneath the canopy. Hidden among the trees are gemstone glints, vine-wrapped stone circles, and faintly glowing arches—gateways to the unknown. Cedarsproke rises from the woods like a natural cathedral, grown rather than built.