
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | Region |
Amn, the Merchant's Domain, stands as a bastion of wealth in West Faerûn, its influence stretching from the trade routes to Calimshan and Baldur's Gate, to colonial holdings in the Moonshaes and Chult. Primarily human, with a substantial halfling minority, its populace numbers around 3 million. Athkatla, the capital and "City of Coin," founded in 100 DR, pulses with the energy of constant commerce. The worship of Waukeen, goddess of wealth, dominates, though Helm, Milil, Selûne, Lathander, and the shadowy Cyric also hold sway. Amn's society revolves around trade, where even divine spellcasters are valued for their monetary contributions. The sinister Shadow Thieves weave through every layer of society, their presence felt in every transaction and back alley. Arcane magic, however, is met with universal fear and revulsion, its practitioners shunned and often persecuted. This nation, driven by profit and shadowed by intrigue, presents a complex tapestry of prosperity and peril.
Golden domes and merchant banners rise above Athkatla’s busy harbor, where ships from every coast unload exotic wares. Wealth gleams in polished stone streets, guarded by mercenaries and watched from shadowed rooftops. Grand temples to Waukeen shine beside hidden shrines to darker gods, while robed spellcasters slip through crowds, wary of every glance.