
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | Plane |
The Astral Plane, an infinite, gray void, serves as a transitive plane connecting the Outer Planes and Prime Material Planes. Here, time flows strangely, with a thousand years passing as a single day. Gravity is nonexistent, yet objects retain mass, allowing for movement through the void. Travelers can enter via astral projection, leaving their physical bodies behind, or by physically traversing with spells like plane shift. The plane is characterized by color pools, portals to other planes, and chunks of matter drifting through the emptiness. Denizens include githyanki, astral dreadnoughts, and various planar beings. It is also the graveyard of dead gods, their remnants floating as god-isles. In some cosmologies, it overlaps with wildspace, allowing spelljammer travel. The Astral Plane is a place of thought and psychic energy, where reality is fluid and shaped by will.
A boundless, gray void stretches endlessly, dotted with drifting shards of rock and glowing pools of swirling color. Wisps of psychic energy ripple through the stillness, while distant silhouettes of colossal astral dreadnoughts loom like ancient leviathans. Floating islands hover silently, some etched with runes, others scarred by forgotten battles. The air hums with quiet power, and portals flicker like stars, offering passage beyond the void’s timeless expanse.