
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | Settlement |
Trademeet, also called the City of Merchant's Peace, is the smallest of Amn's established caravan stops, situated in the Small Teeth region between the Forest of Tethir/Wealdath and the Small Teeth mountains. This settlement operates under a unique legal code that mandates honest and fair commerce, a principle fiercely upheld amidst the constant threat of monstrous incursions from goblins, bugbears, orcs, and even giants, compelling merchants to seek armed escorts. The city's governance is primarily influenced by powerful, often feuding, merchant families like the Alibakkars and Lurraxols, with the Alibakkar family historically holding significant land along the trade route south towards Murann. Despite a past destruction, Trademeet has been rebuilt and continues to serve as a noteworthy, albeit precarious, trading post in the region.
A bustling trade hub rings with the clang of hammers and the bustle of merchants under patchwork tents and timbered stalls. Stone and wooden buildings cluster along dusty roads framed by towering, rugged peaks. Armed guards patrol crowded markets filled with exotic goods and wary travelers. The air hums with negotiation and the distant howls of wild beasts beyond the town’s edge—a small city forged in the crucible of commerce and constant danger.