
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | Mining City |
Fireshear, perched on the jagged cliffs of the Frozenfar's western edge, is a gritty, wind-lashed outpost forged by necessity and greed. Born from a violent upheaval—be it volcanic fury or falling star—the land cracked open to reveal rich veins of copper and silver, drawing prospectors and profit-seekers from across Faerûn. The city’s wooden structures cling precariously to the cliff face, connected by switchback ramps and lifts that lead down to a shallow, stone-ringed harbor. In winter, the bay ices over completely, isolating the town except by air or magic. A rare power-sharing agreement governs Fireshear, with merchant-princes from Mirabar, Neverwinter, and Waterdeep controlling the wealth and security. Their hired adventurers battle beasts, guard shipments, and probe deeper into the earth. The city hums with the clang of picks and the shouts of stevedores—an outpost where fortunes are made, danger is constant, and the land itself still seems to smolder beneath the frost.
Fireshear looms along icy cliffs, its timber buildings clinging like barnacles to stone. Steam hisses from vents along the rock face, while iron lifts groan above a frozen bay below. Snow-laced winds whip through narrow alleys, scattering sparks from forge fires and mining lanterns. Smoke and sea mist mingle in the air, veiling a town that looks perpetually on the edge—between prosperity and ruin.