
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | City |
Rogarsheim, the rugged heart of Norland, clings to the wind-battered bay of the Sea of Moonshae, its docks creaking with constant activity. As Norland’s capital and largest port, it serves as a crossroads for cultures and ambitions. Northlanders, Ffolk, and dwarves jostle for space in narrow streets hemmed by longhouses, stone forges, and salt-stained taverns. Towering over the city stands Stormbanner Hold, the fortress-home of Jarl Rault “the Wise,” whose authority wavers amid rising Northlander unrest and the fading shadow of the High King’s influence. Rogarsheim is known for its fishing fleets, mineral wealth drawn from the South Jotunhammers, and a growing network of trade that even entices curious Fey from Gwynneth. Despite its stormy politics and weather, the city remains the island’s pulse—its many past names reflecting eras of conquest, peace, and rebellion. To most outsiders, Rogarsheim is Norland: fierce, diverse, and always watching the horizon for what comes next.
Timber piers jut into a stormy sea, flanked by longships and dwarven cargo barges. Rogarsheim’s wooden rooftops rise in tiers from the harbor, pierced by chimneys and prayer poles fluttering with storm glyphs. Stormbanner Hold crowns a rocky outcrop, its stone walls grim against the grey sky. Sailors, miners, and traders move through the mist-wrapped streets, where salt, soot, and mountain wind mingle with the scent of smoked fish and iron.