
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | City |
Once the glittering port of Amn’s southern coast, Murann—now twisted into Murannheim—stands as the brutal heart of Muranndin, a kingdom of monsters and ruin. In 1371 DR, the ogre mage Sothillis and his medusa consort Cyrvisnea seized the city in a sweeping conquest, transforming its bustling trade emporium into a militarized fortress. The harbors, once teeming with merchant ships, now swarm with hulking war barges and slaver vessels. Within its walls, towers bristle with crude sigils, and black banners bearing the Eye of the Great Mur flutter over parapets. Cyrvisnea’s necromantic influence seeps through its crypts and alleys, while Sothillis’ ogres rule through sheer might and fear. Infighting simmers between goblinoid warbands, ogre chieftains, and the undead elite, straining the fragile unity of this monstrous realm. Yet Murannheim holds fast, casting a long shadow over Amn’s southern ambitions and the battered Tethyrian frontier.
Murannheim looms as a grim sprawl of blackened stone walls, rust-streaked towers, and hulking docks choked with ironclad warships. Smoke coils from foundries and bone-littered trenches. Red torchlight flickers against crude siege engines, and undead sentinels patrol alongside ogre brutes. The sea churns dark beneath chained harbor gates, while the once-elegant skyline is now crowned by brutalist spires and necrotic banners.