
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | Ruined City |
Ss'thar'tiss'ssun, the City of Fountains, lies shattered and buried beneath Serpent’s Cowl, its grandeur eroded by time and conquest but never truly forgotten. Founded by the ancient sarrukh during the Days of Thunder, it was once a jewel of Najara’s serpent empire, a place of arcane artistry and divine reverence. Now, its streets lie entombed in silence, patrolled by undead sentinels, arcane constructs, and monstrous sword spiders twisted by time and sorcery. Intricate causeways and tunnels stretch from its crumbling plazas to distant Ss’zuraass’nee and Mount Hlim’s caverns, forming a vast, interconnected serpentwarren. At its heart, the Shrine of Cowled Serpents holds the Naja Fountain, a relic of potent magic said to bless and curse in equal measure. Conquered in ages past by the Shadowking of Ebenfar, the city now draws scholars, treasure hunters, and cultists alike. The Coiled Cabal’s expeditions reopened its secrets—secrets that still breathe, whisper, and wait.
Ruined ziggurats and serpent-carved pillars jut from dust and shadow beneath the rocky expanse of Serpent’s Cowl. The air is thick with arcane residue, and pale green light shimmers over moss-covered fountains and shattered altars. Tunnels gape like open maws beneath collapsed archways, and motion stirs in the gloom—unnatural, patient, watching. Faint echoes ripple through the stone, like whispers slithering down ancient halls.