
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | City |
Saerloon rises above its namesake bay in a flourish of spires, gargoyles, and sweeping archways, its Chondathan gothic architecture casting long shadows over crowded streets. A city of opulence and duplicity, Saerloon thrives as a commercial hub, its bustling North Market centered around the statue of Old Saer, the city’s founder, while the chaotic Dolphin Market hums with louder voices and quicker hands. Towering temples to Mystra and Azuth draw arcane scholars and ambitious mages, their domes aglow with blue firelight. A heavily guarded, ill-regarded Thayan enclave festers beneath wary eyes, its presence tolerated but never welcomed. Beyond the ancient walls, inns and alehouses multiply to meet the demands of Saerloon’s ever-swelling trade. Beneath the surface, the Stringpullers’ Guild exerts quiet control, manipulating politics and coin with invisible fingers, while thieves' guilds skulk in alleyways. In the Northside slums, the crumbling Dowagers offer shelter at a dangerous price.
Twisting streets wind through towering stone buildings adorned with snarling gargoyles and carved saints, their windows lit by golden glow and arcane flicker. The markets boil with color and clamor, while cloaked figures slip through alleyways. Northside's derelict mansions loom like haunted husks, sagging into their own decay. The sea mists roll in from the bay, curling around the piers and steeples, blurring the line between grandeur and corruption.