
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | City |
Proskur, perched strategically where the Overmoor Trail, Winding Road, and High Road converge, thrives as a volatile crossroads on the Dragon Coast. This trade city hums with the din of bartering merchants, creaking carts, and whispered deals—both above and below the table. Governed by a merchant council with roots in reformed criminal enterprise, Proskur maintains a thin veneer of order atop a foundation of subterfuge. Its infamous thieves’ guilds, notably those seeded by the cunning Tikaru Matsu, still manipulate commerce and information beneath the surface, ensuring that even honest trade is never truly clean. Looming over the city’s ambitions is the Thayan Enclave—red-robed emissaries dealing in dark magic, slavery, and arcane goods—its presence both a boon and a threat. The architecture mirrors the city’s divided soul: plain stone facades hide concealed trapdoors, secret vaults, and bolt-holes. In Proskur, fortunes are made quickly—often at someone else’s expense.
A maze of narrow streets and broad trade avenues winds through merchant stalls and stone-walled warehouses. Banners flap above market squares, while shadowed alleys vanish behind bustling storefronts. The Thayan Enclave looms crimson and cold, its towers etched with runes. Guards and rogues brush shoulders in the crowd, and lanternlight flickers off cobbled paths slick from constant movement. The air smells of spice, ink, and ambition.