
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Coordinates | (8858, -8037) |
Urm, Mordenkainen’s tower, looms in Avernus. The archmage, a font of arcane might, offers aid, if earned. Its exterior shows two floors; its interior, vast, extra-dimensional. A golem guards it, reflecting Mordenkainen’s wary nature. Access demands perilous travel: traverse Avernus's hellscape, brave the Boiling Lake of Blood, and secure passage via the tower's docked boat. Mordenkainen, a master of magic, holds knowledge vital to surviving the infernal realm. His tower, a bastion of arcane secrets, is a key point in the blasted landscape, a place of potential refuge and powerful alliances, but only for those who can overcome its deadly approach and gain the wizard's favor. The tower, a solitary structure against the crimson sky, holds the promise of magical aid in the heart of Avernus, a beacon for those desperate enough to seek it.
The tower's exterior is imposing, crafted from dark stone and adorned with arcane symbols that shimmer faintly. A golem, reflecting Mordenkainen’s wary nature, stands guard at the entrance, ready to challenge any who approach.