
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Coordinates | (-929, 1673) |
Xanathar's Thieves' Guild, also know as Xanathar's Guild, led by the beholder Xanathar, thrives in Waterdeep and Skullport. Founded by one beholder, then seized by another, it's a criminal empire dealing in slavery, theft, extortion, smuggling, and murder. Secretive, it uses freelancers to avoid notice. Eleven Masters oversee its operations: assassination, blackmail, bookkeeping, enforcement, extortion, intel, magic, mercenaries, slavery, smuggling, and theft. Members, mostly human, are skilled in stealth and tactics. While focused on Waterdeep, its reach extends beyond. The entrance is secret and well hidden, one cannot simply walk in.
The guild's hideouts are often concealed in the shadows of bustling marketplaces or hidden within the depths of Skullport, adorned with the symbol of an eye, representing the ever-watchful gaze of Xanathar. Inside, dimly lit rooms filled with maps, contracts, and the hushed whispers of conspirators create an atmosphere of intrigue and danger.