Rainoga world illustration - Dark Fantasy theme
Dark Fantasy

I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit

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Seatower of Balduran
Seatower of Balduran
Point of Interest
Details
Coordinates(466, -1944)
Description

A symbol of Baldurian might and the iron will of the Flaming Fist, the Seatower of Balduran rises defiantly from a rocky islet in the harbor’s heart. Originally commissioned to honor Balduran himself, it now serves as the headquarters of the city's infamous mercenary-guard. The fortress's five stout towers command a sweeping view of the Chionthar estuary, with advanced Gondan trebuchets capable of bombarding enemy ships or distant shores alike. A massive harbor chain, winched from deep within the tower, can block all but the smallest vessels, turning the bay into a lethal trap. Defended by elite soldiers, it is both a bulwark and a vault—housing war trophies, arcane-locked archives, and whispers of a hidden treasury deep beneath the Officers’ Tower. It is the Fist’s clenched stronghold, warding Baldur’s Gate from sea-bound threats and treachery alike.

Appearance

The Seatower looms with grim majesty—dark stone rising directly from the surf like the spine of some ancient sea beast. Crashing waves spray salt across its barnacle-crusted lower walls, while flags emblazoned with the gauntlet sigil of the Flaming Fist snap in the ceaseless wind. The air thrums with tension: the creak of capstans, the shout of drills, and the heavy clang of hammers striking iron. The five towers are squat and broad, crenellated and bristling with ballistae and stone-flingers aimed skyward and seaward alike. The 400-foot stone causeway is bare and unforgiving, offering no shelter to those who cross it. Within, the bailey is a martial courtyard of order and power—racks of weapons, stone barracks, and banners from distant campaigns. The place smells of oil, rust, and salt, its mood one of eternal vigilance and coiled strength.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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