
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Coordinates | (487, -1922) |
Situated in the bustling Eastway district near the eastern gates of Baldur’s Gate, the Flaming Fist Barracks serves as a critical stronghold for the mercenary-turned-city-guard faction. This fortified compound houses a rotating garrison of soldiers responsible for patrolling the Lower City and enforcing Duke Ulder Ravengard’s authority. Originally a garrison outpost, the barracks expanded following Ravengard’s rise within the Council of Four, evolving into a political symbol of order and martial discipline. The barracks also function as a muster point for expeditions into the Outer City and River Chionthar. Though the Flaming Fist's reputation has waxed and waned, their presence here remains a visible—and at times controversial—reminder of the city’s militarized peacekeeping efforts.
The barracks stand like a stone sentinel near Eastway’s bustling trade roads, its angular walls of blackened granite interrupted by narrow arrow slits and red-painted iron gates. A crisp banner bearing the golden gauntlet insignia of the Flaming Fist snaps in the breeze above the main tower, while torchlight glints off the armor of sentries pacing the parapets. The scent of oiled steel, horse sweat, and faint smoke wafts from the nearby training yard, where barked orders echo over the clanging of weapons. Inside, narrow corridors give way to spartan dormitories, map-filled strategy rooms, and the intimidating command chamber. The atmosphere is taut with discipline—clean, orderly, and unyielding as the soldiers who call it home.