
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Coordinates | (506, -1910) |
Tucked beyond the Basilisk Gate and enfolding the high-walled enclave of Little Calimshan, Norchapel is one of the most impoverished and perilous quarters of Baldur’s Gate. Its boundaries, tangled and unmarked, blend with those of Stonyeyes and Whitkeep, creating a patchwork sprawl where authority is tenuous and survival is hard-won. Home to day laborers, smugglers, refugees, and the truly destitute, Norchapel's dense alleys and makeshift homes teem with both desperation and defiance. Extortion, theft, and violence are commonplace, especially after sundown, when the watch rarely patrols and local gangs rule the streets. Yet within this hardscrabble sprawl, cultures intermix, secrets are traded like coin, and no small number of underworld alliances are born. Norchapel remains a crucible of hardship and resistance—a place where the city's forgotten cling to life on the margins of power and wealth.
Norchapel appears as a ragged tide of leaning shanties, patched roofs, and soot-streaked tenements spilling outward in chaotic sprawl. Smoke drifts from countless cookfires, mingling with the stink of refuse and unwashed bodies. Mud-choked alleys echo with shouted bargains, distant threats, and clattering carts. The light feels dimmer here, even by day, cast in the long shadow of Little Calimshan’s walls.