
I really loved Adventure but I wanted to go through space so once once I'm done adding fantasy stuff I will make a giant update that would just be map that space stuff new races for outer space spells I do have to do that somewhere in like a month or two but I might have to take a small Hiatus for a little bit
Played | 12 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Coordinates | (550, -1959) |
Wyrm's Crossing, a vital artery of Baldur's Gate, links Twin Songs and Rivington across the Chionthar. Double bridges flank Wyrm's Rock, a Flaming Fist fortress, fostering a bustling trade hub. Structures cling to the bridges, from opulent shops to ramshackle stalls, even perilous overhangs. Dive bars and gambling dens dominate, alongside a close-knit halfling community in low-roofed tenements. Though rife with criminal elements, residents maintain a rough solidarity. The "Crossers," a local faction, police the area, prioritizing the exploitation of outsiders over fellow bridge-dwellers. This precarious, yet vibrant, locale serves as a crucial, if chaotic, nexus within the Outer City.
The bridges are lined with structures that range from lavish storefronts to precarious overhangs, creating a vibrant yet dangerous atmosphere. The air is filled with the sounds of haggling, laughter, and the occasional shout from a gambling den, while the fortress looms protectively over the bustling scene.