You begin as a character infected with a mind flayer parasite, a ticking time bomb that could turn you into a monster. Stranded in the Forgotten Realms, your journey involves uncovering the mystery of the parasite, navigating political intrigue, divine wars, and personal bonds, all while fighting for your survival and soul.
Played | 8 times |
Cloned | 4 times |
Created | 19 days ago |
Last Updated | 18 days ago |
Visibility | Public |
Size | 0 |
Type | Region |
The Shadow-Cursed Lands are a bleak, haunting, and corrupted realm cloaked in magical darkness and despair. This land was once part of a thriving area near Moonrise Towers but has been twisted by an ancient curse tied to the goddess Shar, the Absolute, and events from long before. Deadly darkness that drains life and kills anyone unprotected Stronger at night or deeper within the land Requires light sources or blessings (like Selûne’s protection or special torches) to survive Tied to Shar's magic and the Ritual of Loss Major Locations: Last Light Inn: A safe zone blessed by Selûne, Operated by the Harpers and Isobel (a Selûnite cleric), Home to allies like Jaheira and refugee Tieflings Moonrise Towers: Fortress of Ketheric Thorm, leader of the local Absolute forces, Contains cultists, mutated creatures, and undead soldiers, Key to unraveling the curse and the Absolute’s plans
Perpetual twilight or unnatural darkness blankets the land. Air appears thick with fog and drifting black tendrils. The sky is a smothered gray or violet, with no visible sun or stars. Trees are dead, twisted, and claw-like — blackened as if charred. The ground is cracked, muddy, or ashen, dotted with cursed vegetation. Everything feels lifeless, still, and cursed — abandoned villages, crumbling buildings, and warped nature are everywhere.