
Modern
After a sudden plane crash, a group of average people awaken on a remote island, cut off from civilization. Some of the wreckage smolders on the beach, others partially sunk in the sea, the radio silent. Towering trees and unfamiliar wildlife loom beyond the sandy shoreline. With no clear path home, they must work together to survive, adapt, and uncover the island’s secrets. It’s not on any map—and it feels like it was never meant to be found.
Played | 4 times |
Cloned | 1 times |
Created | 15 days ago |
Last Updated | 15 days ago |
Visibility | Public |
d8
Spellcaster
Wizard
Learned mages who study and cast spells from spellbooks.
d8
Spellcaster
Warlock
Spellcasters bound by a pact to supernatural entities.
d8
Spellcaster
Sorcerer
Innate spellcasters with magical bloodlines.
Melee
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
d8
Spellcaster
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
d8
Spellcaster
Paladin
Holy warriors imbued with divine magic.
Melee
Monk
Master of martial arts, using inner force and agility.
Melee
Fighter
Skilled in martial arts, versatile with weapons and armor.
d8
Spellcaster
Druid
Shapeshifting spellcasters connected to nature.
d8
Spellcaster
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
d8
Spellcaster
Bard
Musical mages with a wide range of abilities and spells.
Melee
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.