
Modern
After a sudden plane crash, a group of average people awaken on a remote island, cut off from civilization. Some of the wreckage smolders on the beach, others partially sunk in the sea, the radio silent. Towering trees and unfamiliar wildlife loom beyond the sandy shoreline. With no clear path home, they must work together to survive, adapt, and uncover the island’s secrets. It’s not on any map—and it feels like it was never meant to be found.
Played | 4 times |
Cloned | 1 times |
Created | 16 days ago |
Last Updated | Yesterday |
Visibility | Public |

HP Range6 - 48 (Avg: 27)
AC14
XP450
Details
Size | Medium |
Type | Monstrosity |
CR | 2 |
XP | 450 |
Languages | None |
Defenses
Armor Class | 14 |
HP Range | 6 - 48 (Avg: 27) |
Damage Vulnerabilities | None |
Damage Resistances | |
Damage Immunities | None |
Condition Immunities | None |
Actions
Beak
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Multiattack
The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.
Tentacles
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.