
Modern
After a sudden plane crash, a group of average people awaken on a remote island, cut off from civilization. Some of the wreckage smolders on the beach, others partially sunk in the sea, the radio silent. Towering trees and unfamiliar wildlife loom beyond the sandy shoreline. With no clear path home, they must work together to survive, adapt, and uncover the island’s secrets. It’s not on any map—and it feels like it was never meant to be found.
Played | 4 times |
Cloned | 1 times |
Created | 16 days ago |
Last Updated | Yesterday |
Visibility | Public |

HP Range102 - 255 (Avg: 179)
AC17
XP5900
Details
Size | Large |
Type | Construct |
CR | 10 |
XP | 5900 |
Languages | understands the languages of its creator but can't speak |
Defenses
Armor Class | 17 |
HP Range | 102 - 255 (Avg: 179) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | , , |
Condition Immunities | , , , , , |
Actions
Multiattack
The golem makes two slam attacks.
Slam
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Slow
The golem targets one or more creatures it can see within 10 ft. of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.