Orenthys world illustration - Dark Fantasy theme
Dark Fantasy

Orenthys

O
Orenthys

Explore a vast fantasy world shaped by warring kingdoms, ancient ruins, and living guilds. Choose your path as a many classes. Hunt beasts, master lost magic, forge alliances, or build empires. Every action matters quests, choices, and power change the fate of Orenthys. Face monstrous horrors, delve into cursed dungeons, trade in bustling cities, rise through guild ranks, or uncover god forged relics hidden in forgotten moons.Shape your legend in a world that remembers.


Author's Note: ⚠️Important Notice: Orenthys is a living world constantly evolving, expanding, and being refined. New classes, factions, locations, and adventures are regularly added . Don’t hesitate to check back often and dive into fresh quests and ever changing stories. 📍Premade characters include a starting location (you can check in character sheet) but for custom ones, list of a recommended locations. ╰┈➤"The Ember Hearth" ╰┈➤"The Gilded Path Guild Hall" ╰┈➤"The Anvilshade Tavern" ╰┈➤"The Silverleaf Inn" ╰┈➤"The Sapphire Sigil Inn" ╰┈➤ "Brewer's District" ╰┈➤"The Round Hearth Inn" 🌍 World Explore five continents oceans and islands shaped by magic, war, and weather. Volcanic fields, haunted forests, glass mountains, and buried ruins shift over time. Player actions, time of day, and faction control affect encounters and resources. 🧬 Lineages Orenthys is home to diverse races like Etherwings, Drow, Emberkin, Orcs, Mantidari, Humans, Sharkborn, Lurokin and more...Each lineage offers unique stats, traits, and dialogue options. 🏙️ Settlements Cities act as interactive hubs with trainers, black markets, quest boards, and faction halls and more.. Access to services or districts may change based on your reputation, lineage, or choices. 🧭 Progression Advance by completing contracts, solving puzzles, training, and finding relics. Skills are unlocked through action, not fixed trees. Builds reflect your choices and exploration. ⚔️ Combat Combat evolves with world state. Enemies adapt and scale. Weather and terrain affect tactics. Loot and enemy types shift based on time, region, and player alignment. 🦊 Familiars Form pacts with magical familiars spirits, beasts, constructs, or cursed echoes that evolve, bond, or even betray you based on how you treat them. 🔮 Magic Magic is may learn through pacts, tomes, spirits, or rituals. Casting may have side effects or trigger events. Magic can alter terrain, influence dialogue, or summon beings. 🏛️ Factions Align with cults, guilds, royal courts, or rogue orders. Influence grants gear, quests, and access. Reputation is based on action, not numbers. ♾️ Persistence Nothing resets. Towns may fall, NPCs may die, factions may collapse. The world moves with or without you. Every decision leaves a trace. 🧩 Exploration Hidden quests, world puzzles, and evolving storylines reward those who pay attention. Some paths open only at certain times or under specific conditions. ❤️ Relationships Form meaningful bonds with companions and key NPCs. Trust, loyalty, romance, and betrayal evolve through your actions, not scripted paths. Some characters may fall in love, others may leave or turn against you. Love can open new quests, change endings, or become your greatest weakness. 🕳️ The Other Side Those who die may awaken in the Other Side a dreamlike realm of judgment, where a mysterious Overseer decides who may return. ╰┈➤ More to discover...
Played1171 times
Cloned29 times
Created
35 days ago
Last Updated
1 days ago
VisibilityPublic
Noctyros
Noctyros
Area
Details
Size0
TypeCelestial Phenomenon
Description

A dark, crimson-scarred moon hanging silently above the world. Noctyros reveals itself only during rare celestial events, never resting in one place for long. Whispers speak of rituals, void gates, or fallen stars as the only paths toward its fractured surface if such paths truly exist at all.

Appearance

A jagged, dark moon with glowing crimson scars etched across its surface, visible only during eclipses or blood nights, casting an eerie crimson glow over the land.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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