Shattered by ancient wars and abandoned by lost gods, Orenthys offers countless paths. Become an Arcanist, Warlord, beast bonded Tamer, or Blacksmith whose blades shape kings. Even a miner’s pickaxe may sway empires. Journey across five vast continents with divine ruins, arcane storms, living guilds, and clashing kingdoms. Bind spirits, tame beasts, explore forbidden lands, challenge monstrous horrors, or command mighty armies. In Orenthys, even the smallest soul can change the world’s destiny.
Played | 707 times |
Cloned | 8 times |
Created | 13 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Khavaar
The Khavaar are a nomadic race resembling a blend of panther and lizard with semi-humanoid arms and claws. They possess primitive intelligence, communicate in a simple language, excel at tracking, climbing, and gliding through trees, and have a natural affinity for stealth in shadows. Each Khavaar forms a soul bond with a single tamer, enabling empathy-based communication and lifelong loyalty.

Etherwings (Skyborn)
Slender, translucent humanoids with shimmering moth- or dragonfly-like wings and opalescent skin that glows subtly at twilight. They live in crystalline structures atop the mist-shrouded island of Aelith’s Crest, valuing freedom, artistry, and sky-dancing, with unique abilities to glide on air currents, control minor wind, camouflage at dusk, and sense weather changes.

Emberkin
The Emberkin are semi-infernal humanoids born from ancient human-demon pacts. With dark bronze or coal-black skin, ember-like tattoos, and fiery eyes, they blend human form with demonic heritage. They honor strength, order, and Ignaroth, god of flame. Their strict empire rewards courage and loyalty, forging powerful warriors and fire-mages within an unforgiving yet disciplined society.

Aetherials
The Aetherials are a semi-astral humanoid race whose pale, opalescent skin shimmers with inner starlight and whose hair flows like moonbeams. They live long, wise lives in harmony with cosmic rhythms, practicing dream-magic and star-based prophecy, dwelling in marble cities adorned with astral runes around sacred lakes and observatories, guarded by powerful astral wardens.

Drow of the Shadowed Web
The drow of Vyrallis dwell in coastal caves and dark tunnels under a Priestess Queen’s rule. Devoted to a spider goddess, they value power, obedience, and shadow magic. Women hold leadership, while men serve as soldiers and assassins. Their black-stone cities glow with eerie witchlights and silk banners. Ritual duels and sacrifices maintain order, and betrayal is punished without mercy. They believe their goddess has chosen them to rule both night and sea.

Mantidari
The Mantidari are an insectoid race with vibrant chitin armor ranging from emerald green to deep red, featuring compound eyes, clawed forearms, and delicate antennae. They live in harsh canyon hives ruled by a Hive Queen, organized into castes such as nurse drones, soldiers, scouts, artisans, and royal guards, communicating through ritual dances and pheromones, revering eggs and the Broodheart Chamber as sacred, and building organic resin-wax architecture from canyon walls

Lunarkin
Lunarkin are a proud race of wolf, bear, and occasionally fox or coyote-folk, living in tight-knit clans governed by the Wyrdbane Council. They follow a moon totem spirituality and uphold their honor through trial-by-combat traditions, embodying fierce loyalty and primal wisdom.

Sharkborn
Sharkborn are a fierce aquatic race with humanoid bodies and shark-like features, including sharp teeth, gills, and a dorsal fin. They excel in underwater combat and possess keen senses, blending the predatory instincts of sharks with human adaptability.

Orc
Orcs are fierce, muscular humanoids known for their greenish skin, prominent tusks, and tribal warrior culture. They possess great strength and resilience, often thriving in harsh environments and valuing honor and combat prowess.
Tiefling
Infernal heritage with a natural affinity for dark magics.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Half-Orc
Brute strength combined with human adaptability.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Elf
Graceful and wise, with an affinity for nature and magic.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.