Fantasy
Shattered by ancient wars and abandoned by lost gods, Orenthys offers countless paths. Become an Arcanist, Warlord, beast bonded Tamer, or Blacksmith whose blades shape kings. Even a miner’s pickaxe may sway empires. Journey across five vast continents with divine ruins, arcane storms, living guilds, and clashing kingdoms. Bind spirits, tame beasts, explore forbidden lands, challenge monstrous horrors, or command mighty armies. In Orenthys, even the smallest soul can change the world’s destiny.
Author's Note: 🚨 ⚔️ IMPORTANT FOR ALL PLAYERS! ⚔️ 🚨
👉 Before you begin = Check your character sheet carefully, no matter which character you chose.
🚨YOU MUST START IN THE CORRECT LORE LINKED LOCATION TO PRESERVE THE STORY FLOW.🚨
🚫 Skipping this will break immersion and disrupt the world narrative.
✨ If you create your own character, you are free to choose any starting location you wish. ✨
It is recommended you create your own character, or choose the featured characters to help you explore and understand Orenthys more easily. Some regions may present extra challenges and dangers proceed with caution!
🧬 Playable Lineages: Emberkin, Aetherials, Drow, Halflings, Dwarves, Orcs, Humans, and more each with deep lore and unique traits.
🗺️ Continents: Five massive continents, each with distinct climates, cultures, and mysteries.
🏰 Capitals & Cities: Dozens of capitals and landmark towns with layered guild halls, faction quests, and local legends.
📌 Points of Interest: Dynamic POIs with hidden loot, local monsters, quest boards, and interactive elements.
🔥 Guild Systems: Fully rank based guilds with progression, ranks, NPC quest chains, and faction alliances.
🎭 Factions: Rival guilds, mercenary bands, resistance cells, and dark cults influencing the world’s politics.
🗡️ Combat: Rank-based monster ecosystems, wilderness areas, random loot tables, dungeon mini bosses, and regional hazards.
🌌 Magic: Custom spells, rune-based rituals, dream-magic, demon pacts, astral prophecy woven seamlessly into the setting.
🛠️ Items: Hundreds of unique weapons, armors, relics, and craftable resources for players to discover.
⚖️ Choices: Moral dilemmas, branching outcomes, and consequences that ripple through kingdoms.
🚪 Expansions:Modular to support new POIs, new factions, and new story arcs over time.
✨ Orenthys is a living world ✨
Played | 709 times |
Cloned | 8 times |
Created | 14 days ago |
Last Updated | 4 days ago |
Visibility | Public |

High Arcanist Elarian Moonveil
Level 18 Elf Wizard -
High Arcanist Elarian Moonveil is a tall, silver-haired elf leader of the Silver Conclave, known for his wisdom, patience, and ruthless pragmatism in defense of elven lands.
Details
Race | Elf |
Class | Wizard |
Level | 18 |
Alignment | |
Pronouns | He/Him |
Location | 623, 4716 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold | 11030 |
Silver | 0 |
Copper | 0 |
appearance
A tall elf with long silver hair, dressed in flowing blue and silver robes, holding a staff crowned by a crystal orb, exuding an aura of arcane mastery and authority.
personality
Elarian is wise and patient, always willing to teach and guide others, but he is also ruthlessly pragmatic when it comes to protecting elven lands, willing to make hard choices for the greater good.
backstory
Elarian Moonveil is a venerable elf who has dedicated centuries to mastering the arcane arts. As the leader of the Silver Conclave, he oversees the education of young mages and the magical defense of elven territories. His wisdom and patience have earned him great respect, but when the safety of his people is at stake, he can be ruthlessly pragmatic, making difficult decisions without hesitation. His silver hair and flowing blue and silver robes mark his high status, and his staff crowned by a crystal orb is a symbol of his power and authority.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
20
Wisdom
18
Charisma
16
Armor Class
15
Max HP
120
Speed
30
HP
120 / 120 HP
XP
265,000265,000 XP304,999
Level 18
Equipped Items
Spellbook