Fantasy
Shattered by ancient wars and abandoned by lost gods, Orenthys offers countless paths. Become an Arcanist, Warlord, beast bonded Tamer, or Blacksmith whose blades shape kings. Even a miner’s pickaxe may sway empires. Journey across five vast continents with divine ruins, arcane storms, living guilds, and clashing kingdoms. Bind spirits, tame beasts, explore forbidden lands, challenge monstrous horrors, or command mighty armies. In Orenthys, even the smallest soul can change the world’s destiny.
Author's Note: 🚨 ⚔️ IMPORTANT FOR ALL PLAYERS! ⚔️ 🚨
👉 Before you begin = Check your character sheet carefully, no matter which character you chose.
🚨YOU MUST START IN THE CORRECT LORE LINKED LOCATION TO PRESERVE THE STORY FLOW.🚨
🚫 Skipping this will break immersion and disrupt the world narrative.
✨ If you create your own character, you are free to choose any starting location you wish. ✨
It is recommended you create your own character, or choose the featured characters to help you explore and understand Orenthys more easily. Some regions may present extra challenges and dangers proceed with caution!
🧬 Playable Lineages: Emberkin, Aetherials, Drow, Halflings, Dwarves, Orcs, Humans, and more each with deep lore and unique traits.
🗺️ Continents: Five massive continents, each with distinct climates, cultures, and mysteries.
🏰 Capitals & Cities: Dozens of capitals and landmark towns with layered guild halls, faction quests, and local legends.
📌 Points of Interest: Dynamic POIs with hidden loot, local monsters, quest boards, and interactive elements.
🔥 Guild Systems: Fully rank based guilds with progression, ranks, NPC quest chains, and faction alliances.
🎭 Factions: Rival guilds, mercenary bands, resistance cells, and dark cults influencing the world’s politics.
🗡️ Combat: Rank-based monster ecosystems, wilderness areas, random loot tables, dungeon mini bosses, and regional hazards.
🌌 Magic: Custom spells, rune-based rituals, dream-magic, demon pacts, astral prophecy woven seamlessly into the setting.
🛠️ Items: Hundreds of unique weapons, armors, relics, and craftable resources for players to discover.
⚖️ Choices: Moral dilemmas, branching outcomes, and consequences that ripple through kingdoms.
🚪 Expansions:Modular to support new POIs, new factions, and new story arcs over time.
✨ Orenthys is a living world ✨
Played | 709 times |
Cloned | 8 times |
Created | 14 days ago |
Last Updated | 4 days ago |
Visibility | Public |

Eldrin Voss
Level 20 Dragonborn Wizard -
Eldrin Voss, a venerable human wizard and grand grand grand master magician, serves as the half manager for newcomers and specialists in the Magician Guild, known for his wisdom, mentorship, and commanding presence.
Details
Race | Dragonborn |
Class | Wizard |
Level | 20 |
Alignment | |
Pronouns | He/Him |
Location | -2491, 7034 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold | 0 |
Silver | 0 |
Copper | 0 |
appearance
A tall, elderly human male with long silver hair and beard, piercing blue eyes, and wearing elaborate deep blue and silver robes adorned with arcane symbols. He carries a staff topped with a glowing crystal.
personality
Eldrin is wise, patient, and authoritative. He is a mentor to many and expects discipline and dedication from those under his guidance. Despite his stern exterior, he cares deeply for the growth and success of his guild members.
backstory
Eldrin Voss is the grand grand grand master magician of the prestigious Magician Guild in Orenthys. With centuries of experience, he has risen through the ranks by mastering arcane arts and guiding countless apprentices. As the guild's half manager for newcomers and specialists, Eldrin balances the nurturing of fresh talent with the strategic deployment of seasoned magicians. His wisdom is sought after by many, and his presence commands respect in the arcane community. Eldrin's dedication to the guild and the magical arts is unwavering, and he is known for his calm demeanor and sharp intellect.
Stats
Strength
10
Dexterity
12
Constitution
14
Intelligence
20
Wisdom
18
Charisma
16
Armor Class
15
Max HP
150
Speed
30
HP
150 / 150 HP
XP
355,000355,000 XP999,999,998
Level 20
Equipped Items
Spellbook