Fantasy
Shattered by ancient wars and abandoned by lost gods, Orenthys offers countless paths. Become an Arcanist, Warlord, beast bonded Tamer, or Blacksmith whose blades shape kings. Even a miner’s pickaxe may sway empires. Journey across five vast continents with divine ruins, arcane storms, living guilds, and clashing kingdoms. Bind spirits, tame beasts, explore forbidden lands, challenge monstrous horrors, or command mighty armies. In Orenthys, even the smallest soul can change the world’s destiny.
Author's Note: 🚨 ⚔️ IMPORTANT FOR ALL PLAYERS! ⚔️ 🚨
👉 Before you begin = Check your character sheet carefully, no matter which character you chose.
🚨YOU MUST START IN THE CORRECT LORE LINKED LOCATION TO PRESERVE THE STORY FLOW.🚨
🚫 Skipping this will break immersion and disrupt the world narrative.
✨ If you create your own character, you are free to choose any starting location you wish. ✨
It is recommended you create your own character, or choose the featured characters to help you explore and understand Orenthys more easily. Some regions may present extra challenges and dangers proceed with caution!
🧬 Playable Lineages: Emberkin, Aetherials, Drow, Halflings, Dwarves, Orcs, Humans, and more each with deep lore and unique traits.
🗺️ Continents: Five massive continents, each with distinct climates, cultures, and mysteries.
🏰 Capitals & Cities: Dozens of capitals and landmark towns with layered guild halls, faction quests, and local legends.
📌 Points of Interest: Dynamic POIs with hidden loot, local monsters, quest boards, and interactive elements.
🔥 Guild Systems: Fully rank based guilds with progression, ranks, NPC quest chains, and faction alliances.
🎭 Factions: Rival guilds, mercenary bands, resistance cells, and dark cults influencing the world’s politics.
🗡️ Combat: Rank-based monster ecosystems, wilderness areas, random loot tables, dungeon mini bosses, and regional hazards.
🌌 Magic: Custom spells, rune-based rituals, dream-magic, demon pacts, astral prophecy woven seamlessly into the setting.
🛠️ Items: Hundreds of unique weapons, armors, relics, and craftable resources for players to discover.
⚖️ Choices: Moral dilemmas, branching outcomes, and consequences that ripple through kingdoms.
🚪 Expansions:Modular to support new POIs, new factions, and new story arcs over time.
✨ Orenthys is a living world ✨
Played | 709 times |
Cloned | 8 times |
Created | 14 days ago |
Last Updated | 4 days ago |
Visibility | Public |

Elder Ragn
Level 15 Lunarkin Druid -
Elder Ragn is a venerable Lunarkin shaman and lorekeeper marked by faded lunar tattoos, who performs spiritual rituals and preserves the ancient history of his clan at the Moonsong Circle and Spiritwatch Tower.
Details
Race | Lunarkin |
Class | Druid |
Level | 15 |
Alignment | |
Pronouns | He/Him |
Location | -4448, 3127 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold | 0 |
Silver | 0 |
Copper | 0 |
appearance
An elderly male Lunarkin shaman with silver-gray fur, faded lunar tattoos etched across his face and arms, piercing pale blue eyes, and long braided hair adorned with small bones and feathers. He wears traditional shamanic robes decorated with moon motifs and carries a staff topped with a glowing crystal.
personality
Elder Ragn is wise, patient, and deeply spiritual. He carries the weight of his people's history with solemn pride and speaks with the authority of one who has communed with the spirits. Though reserved, he is compassionate and protective of his clan, always seeking harmony between the natural and spiritual worlds.
backstory
Elder Ragn is an ancient Lunarkin shaman and lorekeeper, revered among his clan for his deep connection to the moon totem and the spirits that guide their people. His body is marked with faded lunar tattoos that tell the story of his many years of service and spiritual journeys. He performs sacred rituals to honor the moon and ancestors, preserves the oral histories and traditions of his clan, and interprets omens to guide his people through times of uncertainty. He resides between the Moonsong Circle and Spiritwatch Tower, places of great spiritual significance to his people, where he continues to uphold the ancient ways and wisdom of the Lunarkin.
Stats
Strength
12
Dexterity
14
Constitution
13
Intelligence
16
Wisdom
20
Charisma
15
Armor Class
16
Max HP
110
Speed
30
HP
110 / 110 HP
XP
165,000165,000 XP194,999
Level 15
Equipped Items
Spellbook