Fantasy
Shattered by ancient wars and abandoned by lost gods, Orenthys offers countless paths. Become an Arcanist, Warlord, beast bonded Tamer, or Blacksmith whose blades shape kings. Even a miner’s pickaxe may sway empires. Journey across five vast continents with divine ruins, arcane storms, living guilds, and clashing kingdoms. Bind spirits, tame beasts, explore forbidden lands, challenge monstrous horrors, or command mighty armies. In Orenthys, even the smallest soul can change the world’s destiny.
Author's Note: 🚨 ⚔️ IMPORTANT FOR ALL PLAYERS! ⚔️ 🚨
👉 Before you begin = Check your character sheet carefully, no matter which character you chose.
🚨YOU MUST START IN THE CORRECT LORE LINKED LOCATION TO PRESERVE THE STORY FLOW.🚨
🚫 Skipping this will break immersion and disrupt the world narrative.
✨ If you create your own character, you are free to choose any starting location you wish. ✨
It is recommended you create your own character, or choose the featured characters to help you explore and understand Orenthys more easily. Some regions may present extra challenges and dangers proceed with caution!
🧬 Playable Lineages: Emberkin, Aetherials, Drow, Halflings, Dwarves, Orcs, Humans, and more each with deep lore and unique traits.
🗺️ Continents: Five massive continents, each with distinct climates, cultures, and mysteries.
🏰 Capitals & Cities: Dozens of capitals and landmark towns with layered guild halls, faction quests, and local legends.
📌 Points of Interest: Dynamic POIs with hidden loot, local monsters, quest boards, and interactive elements.
🔥 Guild Systems: Fully rank based guilds with progression, ranks, NPC quest chains, and faction alliances.
🎭 Factions: Rival guilds, mercenary bands, resistance cells, and dark cults influencing the world’s politics.
🗡️ Combat: Rank-based monster ecosystems, wilderness areas, random loot tables, dungeon mini bosses, and regional hazards.
🌌 Magic: Custom spells, rune-based rituals, dream-magic, demon pacts, astral prophecy woven seamlessly into the setting.
🛠️ Items: Hundreds of unique weapons, armors, relics, and craftable resources for players to discover.
⚖️ Choices: Moral dilemmas, branching outcomes, and consequences that ripple through kingdoms.
🚪 Expansions:Modular to support new POIs, new factions, and new story arcs over time.
✨ Orenthys is a living world ✨
Played | 708 times |
Cloned | 8 times |
Created | 13 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Zhaksa Bittertail
Level 7 Lunarkin Fighter -
Zhaksa Bittertail is a battle-hardened lizardfolk warrior commanding swamp outpost guards, marked by scars and wielding a heavy iron-tipped spear.
Details
Race | Lunarkin |
Class | Fighter |
Level | 7 |
Alignment | |
Pronouns | She/Her |
Location | -4004, 2236 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold | 0 |
Silver | 0 |
Copper | 0 |
appearance
A female lizardfolk warrior with greenish, scaled skin, scars crisscrossing her snout, and piercing yellow eyes. She wears rugged swamp camouflage armor and carries a heavy iron-tipped spear.
personality
Zhaksa is disciplined, vigilant, and pragmatic, with a no-nonsense attitude shaped by years of combat. She commands respect through her actions and leads with a calm but firm demeanor.
backstory
Zhaksa Bittertail is a battle-hardened lizardfolk warrior who has spent years defending her swamp outpost from countless threats lurking in the depths. Scarred from many battles, she wields a heavy iron-tipped spear with deadly precision. As the commander of the outpost guards, she is fiercely protective of her territory and her people, always ready to repel invaders and ensure the safety of her home.
Stats
Strength
17
Dexterity
14
Constitution
16
Intelligence
10
Wisdom
12
Charisma
8
Armor Class
16
Max HP
65
Speed
30
HP
65 / 65 HP
XP
23,00023,000 XP33,999
Level 7
Equipped Items
Spellbook
Zhaksa Bittertail is not a spellcaster.