Fantasy
Shattered by ancient wars and abandoned by lost gods, Orenthys offers countless paths. Become an Arcanist, Warlord, beast bonded Tamer, or Blacksmith whose blades shape kings. Even a miner’s pickaxe may sway empires. Journey across five vast continents with divine ruins, arcane storms, living guilds, and clashing kingdoms. Bind spirits, tame beasts, explore forbidden lands, challenge monstrous horrors, or command mighty armies. In Orenthys, even the smallest soul can change the world’s destiny.
Author's Note: 🚨 ⚔️ IMPORTANT FOR ALL PLAYERS! ⚔️ 🚨
👉 Before you begin = Check your character sheet carefully, no matter which character you chose.
🚨YOU MUST START IN THE CORRECT LORE LINKED LOCATION TO PRESERVE THE STORY FLOW.🚨
🚫 Skipping this will break immersion and disrupt the world narrative.
✨ If you create your own character, you are free to choose any starting location you wish. ✨
It is recommended you create your own character, or choose the featured characters to help you explore and understand Orenthys more easily. Some regions may present extra challenges and dangers proceed with caution!
🧬 Playable Lineages: Emberkin, Aetherials, Drow, Halflings, Dwarves, Orcs, Humans, and more each with deep lore and unique traits.
🗺️ Continents: Five massive continents, each with distinct climates, cultures, and mysteries.
🏰 Capitals & Cities: Dozens of capitals and landmark towns with layered guild halls, faction quests, and local legends.
📌 Points of Interest: Dynamic POIs with hidden loot, local monsters, quest boards, and interactive elements.
🔥 Guild Systems: Fully rank based guilds with progression, ranks, NPC quest chains, and faction alliances.
🎭 Factions: Rival guilds, mercenary bands, resistance cells, and dark cults influencing the world’s politics.
🗡️ Combat: Rank-based monster ecosystems, wilderness areas, random loot tables, dungeon mini bosses, and regional hazards.
🌌 Magic: Custom spells, rune-based rituals, dream-magic, demon pacts, astral prophecy woven seamlessly into the setting.
🛠️ Items: Hundreds of unique weapons, armors, relics, and craftable resources for players to discover.
⚖️ Choices: Moral dilemmas, branching outcomes, and consequences that ripple through kingdoms.
🚪 Expansions:Modular to support new POIs, new factions, and new story arcs over time.
✨ Orenthys is a living world ✨
Played | 710 times |
Cloned | 8 times |
Created | 14 days ago |
Last Updated | 4 days ago |
Visibility | Public |

Thalen Myrshadow
Level 10 Aetherials Wizard -
Thalen Myrshadow is a serene Aetherial dream-mage with shifting starlit eyes, dedicated to teaching dreamwalking and protecting young minds from nightmare beasts.
Details
Race | Aetherials |
Class | Wizard |
Level | 10 |
Alignment | |
Pronouns | He/Him |
Location | -3952, 3689 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold | 0 |
Silver | 0 |
Copper | 0 |
appearance
A male Aetherial dream-mage with pale, opalescent skin that shimmers softly, hair flowing like moonbeams, and eyes that shift like starlight. He wears flowing robes adorned with astral runes and carries a staff topped with a crystal that glows faintly with cosmic energy.
personality
Thalen is wise and serene, with a gentle demeanor that puts others at ease. He is patient and nurturing, always willing to help others confront their fears and unlock their potential through dreamwalking. Despite his calm exterior, he is fiercely protective of those under his care and will confront nightmare beasts without hesitation.
backstory
Thalen Myrshadow is a skilled Aetherial dream-mage who has dedicated his life to teaching the art of dreamwalking. Born with eyes that shift like starlight, he possesses a deep connection to the cosmic rhythms and the astral plane. Thalen protects young minds from nightmare beasts that lurk in the dreamscape, guiding his students safely through their subconscious journeys. He resides in a marble city adorned with astral runes, where he serves as a guardian of the dream realm and a mentor to aspiring dream-mages.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
18
Wisdom
16
Charisma
15
Armor Class
15
Max HP
68
Speed
30
HP
68 / 68 HP
XP
64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook