Fantasy
Shattered by ancient wars and abandoned by lost gods, Orenthys offers countless paths. Become an Arcanist, Warlord, beast bonded Tamer, or Blacksmith whose blades shape kings. Even a miner’s pickaxe may sway empires. Journey across five vast continents with divine ruins, arcane storms, living guilds, and clashing kingdoms. Bind spirits, tame beasts, explore forbidden lands, challenge monstrous horrors, or command mighty armies. In Orenthys, even the smallest soul can change the world’s destiny.
Author's Note: 🚨 ⚔️ IMPORTANT FOR ALL PLAYERS! ⚔️ 🚨
👉 Before you begin = Check your character sheet carefully, no matter which character you chose.
🚨YOU MUST START IN THE CORRECT LORE LINKED LOCATION TO PRESERVE THE STORY FLOW.🚨
🚫 Skipping this will break immersion and disrupt the world narrative.
✨ If you create your own character, you are free to choose any starting location you wish. ✨
It is recommended you create your own character, or choose the featured characters to help you explore and understand Orenthys more easily. Some regions may present extra challenges and dangers proceed with caution!
🧬 Playable Lineages: Emberkin, Aetherials, Drow, Halflings, Dwarves, Orcs, Humans, and more each with deep lore and unique traits.
🗺️ Continents: Five massive continents, each with distinct climates, cultures, and mysteries.
🏰 Capitals & Cities: Dozens of capitals and landmark towns with layered guild halls, faction quests, and local legends.
📌 Points of Interest: Dynamic POIs with hidden loot, local monsters, quest boards, and interactive elements.
🔥 Guild Systems: Fully rank based guilds with progression, ranks, NPC quest chains, and faction alliances.
🎭 Factions: Rival guilds, mercenary bands, resistance cells, and dark cults influencing the world’s politics.
🗡️ Combat: Rank-based monster ecosystems, wilderness areas, random loot tables, dungeon mini bosses, and regional hazards.
🌌 Magic: Custom spells, rune-based rituals, dream-magic, demon pacts, astral prophecy woven seamlessly into the setting.
🛠️ Items: Hundreds of unique weapons, armors, relics, and craftable resources for players to discover.
⚖️ Choices: Moral dilemmas, branching outcomes, and consequences that ripple through kingdoms.
🚪 Expansions:Modular to support new POIs, new factions, and new story arcs over time.
✨ Orenthys is a living world ✨
Played | 708 times |
Cloned | 8 times |
Created | 13 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Elder Reed Bramblepatch
Level 10 Halfling Druid -
A wise halfling druid with gray hair and a crown of oak leaves, Elder Reed Bramblepatch leads harvest rituals and bestows nature's blessings with calm authority.
Details
Race | Halfling |
Class | Druid |
Level | 10 |
Alignment | |
Pronouns | He/Him |
Location | -5170, 2509 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold | 0 |
Silver | 0 |
Copper | 0 |
appearance
A male halfling druid with gray hair adorned with a crown of oak leaves, wearing simple but elegant robes made of natural fibers, his eyes reflecting the calm of ancient forests.
personality
Elder Reed is wise, patient, and nurturing, always ready to share his knowledge and offer comfort. He speaks with a gentle authority and a deep respect for nature's balance.
backstory
Elder Reed Bramblepatch is a venerable halfling druid who has dedicated his life to the cycles of nature and the well-being of his community. With decades of wisdom, he leads the harvest rituals in Orenthys, invoking nature's blessings to ensure bountiful crops and harmony between the people and the land. His deep connection to the earth and ancient traditions makes him a respected figure among all who seek guidance in the ways of the wild.
Stats
Strength
8
Dexterity
14
Constitution
12
Intelligence
16
Wisdom
18
Charisma
15
Armor Class
15
Max HP
65
Speed
30
HP
65 / 65 HP
XP
64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook